Update Log
Everything we've added, fixed, and improved on Arc Raiders Hub — tracked so you never miss a thing.
June 2026
Jun 3, 2026
Feature Fix Skill tree — expedition bonus points & guide point count corrections
Added expedition bonus points support to the skill tree builder and fixed point count errors in the recommended build guide:
- Skill tree builder now has an "Expedition pts" input — enter however many bonus points you've unlocked to raise the cap above 76
- Expedition point count persists in localStorage across sessions
- Fixed hardcoded 170 cap display — now correctly shows 76 (+ expedition bonus) dynamically
- Recommended skill tree guide corrected: Survival section was listed as 38 pts (actual: 37), Conditioning as 20 pts (actual: 21), and Proficient Pryer listed as 3/5 (actual: 5/5 in the build)
Jun 8, 2026
Content Weekly trials updated — new rotation
Updated this week's trials (Damage Snitches, Damage ground-based ARC enemies on Stella Montis, Damage Bastions, Open ARC Probes, Deal as much damage using a Heavy Fuze Grenade) and set upcoming trials for the June 15 reset. Three new images added including a Stella Montis-specific variant. Scoring badges updated for all active trials from live API data. Damage Comets (4 pts/damage), Damage Turbines (1 pt/damage), Search cars (200 pts/car), and Destroy multiple ARC enemies with a Wolfpack (1000 pts/multi-kill) received guide entries.
Jun 3, 2026
Content Weekly trials updated — new rotation, skeleton loading & CLS fixes
Updated this week's trials (Open containers inside the hotel on Riven Tides, Damage ground-based ARC enemies, Search Computers, Deal melee damage to ARC enemies, Damage Spotters) and set upcoming trials for the June 8 reset. Also shipped several performance and UX improvements:
- Skeleton loading redesigned — each trial card now shows the game card template with a shimmer overlay until its real image loads, eliminating all alt-text flicker
- Template image preloaded in
<head>so it's in browser cache before first paint - Fixed image aspect ratio to 2:3 (actual dimensions) — was incorrectly set to 16:9, squishing images
- Header space reserved via CSS before
includes.jsinjects it, eliminating the 80px content jump on load - "Up Next" section now shows a "subject to change" disclaimer
May 2026
May 25, 2026
Feature Maps Admin review queue — compare view & multi-spawn conversion
Overhauled the admin marker review panel for edit submissions:
- Side-by-side Original vs Proposed comparison card — click either column to instantly pan the map to that position
- Blue ghost ring appears on the map at the original marker position while reviewing an edit, so both spots are visible simultaneously
- "Convert to new marker" toggle — when a user moved a multi-spawn cache instead of submitting a second location, approving with this on creates a fresh marker and leaves the original intact
- "Focus original" button now correctly pan + layer-switches to the existing static marker, and is disabled (with explanation) when the marker isn't present on the currently loaded map
- Map API extended with
getMarkerData(id)andfocusMarker(id)for marker lookup and programmatic navigation
May 25, 2026
Content Weekly trials updated — new rotation & scoring data added to all guides
Updated the weekly trials page with this week's rotation (Damage ARC enemies in the Red Lakes, Deal as much damage using a Blaze Grenade, Deal damage to Shredders, Loot Weapon Crates, Damage Bombardiers) and set upcoming trials for the June 1 reset. Five images refreshed or added. All active and upcoming trial guides now include exact scoring data:
- Per-damage rates, per-kill values, and per-item points added to each trial's badge and guide text
- Key mechanics clarified — e.g. Blaze Grenade scores on highest single throw, not cumulative
- Deal melee damage to ARC enemies received a guide for the first time (7.5 pts/damage)
May 21, 2026
Feature Homepage indie game shoutout
Added a personal note on the homepage spotlighting an indie game by friends of the site owner — The House Always Wins, a casino tycoon co-op game now on Steam.
May 19, 2026
Content Patch 1.29.0 coverage & Rascal blueprint guide
- Published blog article covering Patch Notes 1.29.0 — Nomadic Envoy trader, Rascal grenade launcher, Denuvo Anti-Cheat, balance changes, and bug fixes
- Published new guide: How to Get the Rascal Blueprint — all spawn locations, farming tips, crafting recipe, and weapon analysis
May 18, 2026
Content Weekly trials updated — new rotation & upcoming trials set
Updated the weekly trials page with this week's rotation (Search Lockers, Damage Rocketeers, Damage Leapers, Search Containers in the Medical Research Wing, Destroy Pops) and set upcoming trials for the May 25 reset. Three new trial images added. Guide section received several fixes:
- Fixed a broken layout caused by nested
<a>tags splitting guide cards into fragments - Trial images with guides are now clickable — clicking scrolls directly to that trial's guide entry
- Scrolled-to guide entries flash a gold highlight so users can spot them instantly
May 17, 2026
Content Riven Tides raider caches added to First Wave Cache guide
Added Riven Tides raider cache locations section, map card, and FAQ entry to the First Wave Caches guide. Riven Tides has no hurricane event — the section clarifies this while linking to the interactive map.
May 13, 2026
Content Development Update: Frozen Trail
Published a new blog article covering the Frozen Trail development update.
May 12, 2026
Maps Feature Major marker expansion & Trials scroll-to-guide
- Added 140+ plant markers on Spaceport
- Added plant markers and ARC Turbines on Blue Gate
- Added ARC Turbine on Buried City, 2 new cache markers
- Added scroll-to-guide feature on the Weekly Trials page
- Updated Weekly Trials data
May 11, 2026
Feature Events page auto-refresh
- Added auto-refresh to the Events page so live data updates without a manual reload
- Removed dev mode from Events page for cleaner public experience
- Added more Riven Tides markers
- Event update schedule now runs every hour
May 10, 2026
Feature Cross-map marker approval system
- Added cross-map approval UI for managing community markers across all maps
- Approved markers now visible on all maps
- Added navigation safeguard for undownloaded markers
May 4 – 5, 2026
Content New trials & homepage guides
- Added new Weekly Trials with updated images
- Added guide cards to the homepage for quick access
May 1 – 3, 2026
Content Fix Guides, markers & security
- Merged Agave, Moss, and Fertilizer into one comprehensive guide
- Added "markers approved" counter to user dropdown, updates on every click
- Fixed a potential XSS attack vector in user-generated inputs
- Updated GitHub Action for automated event data
- Added many new community-submitted markers
April 2026
Apr 29 – 30, 2026
Content Maps Riven Tides content wave
- Added 90+ markers on Riven Tides
- Published Agave, Moss, and Fertilizer location guides
- Added Ship Model Locations guide
- Added zooming to marker image previews with loading shimmer
- Added marker contribution statistics to user account page
- Added "normalize wheel" for smoother map zoom
- Added zoom easing via +/- buttons
- Updated Weekly Trials, Avian Alarm article, and ship guide
- Fixed Night Raid not showing up for Riven Tides
Apr 28, 2026
Feature Community marker submissions & Riven Tides map launch
- Launched Riven Tides interactive map with initial markers
- Deployed full community marker submission system with image uploads
- Added admin review flow with "Suggest an edit" and image selection
- Added contribution banner and marker repositioning
- Added Dockmaster's Detector and Avian Alarm articles
- Added Beachcombing events to Events page
- Performance optimizations: deferred script loading, reduced event listener overhead
- Fixed email user auth username
Apr 27, 2026
Content Feature Riven Tides blog & marker submission backend
- Published Riven Tides update blog post with trailer screenshots
- Added click-to-enlarge lightbox for blog post images
- Built private marker submission and right-click submission UI
- Refactored backend worker to Hono framework
- Added admin review flow and live-merge for approved markers
- Heavy SEO keyword targeting for Ship Models, Beachcombing, and Dockmaster's Detector
Apr 25 – 26, 2026
Feature User authentication & Riven Tides countdown
- Launched Supabase Discord authentication (login, register, account page)
- Built the Riven Tides 3D countdown page with Polaroid-style cards
- Published Trials Season 4 article
- Added "Explore map" label to sidebar toggle
Apr 22 – 24, 2026
Feature Marker voting system & map optimizations
- Added marker voting and deep-link sharing
- Implemented admin vote tally endpoint with map overlays
- Added rate limiting (50/hr + 200/day) for vote API
- Multiple map rendering optimizations: cached DOM layout, shared icon materials, reduced GC allocations
- Fixed frustum-cull stale scale and hot scroll listener regression
- Migrated events to KV worker storage pipeline
Apr 16 – 21, 2026
Content Maps Weekly Trials, Quests & map markers
- Launched Weekly Trials tracker page
- Added Quests page
- Updated all interactive maps with new markers
- Updated site icon with proper size tags
March 2026
Mar 26 – 31, 2026
Content Flashpoint & new guides
- Published Flashpoint Content Update blog article
- Added Dolabra Blueprint guide and Canto Blueprint guide
- Added Disarm Mines & Locked Gate guide
- Added First Wave Caches guide
February 2026
Feb 10 – 24, 2026
Content Feature Major content & feature updates
- Published February Update 1.15.0 patch notes
- Published Shrouded Sky / Hurricane Map Condition article
- Published Shared Watch Event guide
- Added Comet Igniter / Firefly Burner guide
- Added Inventory Management guide
- Added Needed Items & Recycling guide
- Added Open ARC Probes guide
- Added Recommended Skill Tree guide
- Added Search First Wave Husks guide
- Launched Korean (KR) Spaceport map page
January 2026
Jan 11 – 28, 2026
Content Guides expansion
- Published Escalation Roadmap 2026 article
- Added Toxic Swamp Event guide
- Added Expired Respirators Locations guide
- Added Buried City Bird Nest Locations guide
- Added Mushroom Spawn Locations guide
- Added Thermal Rock Spawn Locations guide
December 2025
Dec 16 – 18, 2025
Content Cold Snap & Field Depot
- Published Cold Snap Patch Notes article
- Added Field Depot Quest guide
- Added Candleberry Spawn Locations guide
November 2025
Oct 31 – Nov 4, 2025
Content Roadmap & loot farming
- Published Arc Raiders Roadmap: Stella Montis & Expeditions article
- Published Scrappy Loot Farming guide
October 2025
Oct 21 – 29, 2025
Feature Arc Raiders Hub launch
- Launched arcraidershub.com with initial content
- Interactive maps for Dam Battlegrounds, Buried City, Stella Montis, Blue Gate, and Spaceport
- Blog section with Embark CEO interview, Executive Producer interview, Server Slam reflections, and Release Trailer breakdown
- Guides: Beginner's Guide and Raiding the Harvester
- Items database, Weapons page, Loadouts page, Skill Tree planner
- Full Korean (KR) localization for all core pages
- Sitemap, Privacy Policy, Terms of Service, and Contact pages